Android Adding Animated App Ads
Whether you like them or not, ads are here to stay. They’re the reason so many apps are free to us as consumers, and without them we’d have to pay a few more valuable dollars out of pocket. That being said, the less of a nuisance an ad is the better. Google is exploring how to make ads more interesting, and the results are pretty meta.
Google’s New Strategy:
Google is testing out two new forms of advertisements, and while they’re in beta testing right now, it’s just a matter of time before they’re rolled out to everyone. The first of these are video ads in the Play Store’s search results. These videos won’t autoplay, but upon searching for a game users will have to option to watch trailers for related games. Not too complicated of an idea, but certainly more interesting than just seeing 4 screenshots of what gameplay entails.
Now the really interesting change that Google is exploring is how to interrupt user’s experiences with ads without them realizing they’ve been interrupted. The solution? Games within games. Usually when you complete a level or die in an app game you’re confronted with a short video of the newest game on the Play Store. If you’re anything like me you count down the seconds until you can click to skip and get back to what you were doing before. Google plans to make this experience less of a hassle by creating playable ads. So when your game/app is interrupted by an ad, that ad will actually be a mini game that can be played.
The hope behind this is to get users more involved and increase the click rate on advertisements, all the while exposing players to games of similar styles and genres. According to Google, video ads are used in almost half of the 1,000 top-earning apps. A big change like this is certain to get some exposure.
It’s possible that these ads have an adverse effect and cause games to become more burdened with advertisements, but I for one have a bright outlook on this new implementation. If this change is done in a tactful way that replaces current ads rather than adding on to them, things should be fine.
And from a developer’s standpoint, this change should be welcome. I think It’s important to emphasize that an app only has to have as many ads as its creators choose it to. Developers can learn how to easily integrate AdMob into their apps, and then decide how apparent they want ads to be in their app. There’s a fine line to walk between scaring away users with too many ads and bringing in revenues, so regardless of any changes that come a free market should balance this trade off out.
How do you feel about Google mixing things up in its advertising department? Let us know in the comments below.